The Wyrmkeep Entertainment Co. Forum

Game Devlopment Forums => Web-Base Games => Topic started by: WyrmMaster on Apr 19, 2008, 02:14 PM

Title: Morph Match
Post by: WyrmMaster on Apr 19, 2008, 02:14 PM
Please post your comments about the our first web-based game, Morph Match (http://www.wyrmkeep.com/minigames/morphmatch/MorphMatch.html), here.
Title: Re: Morph Match
Post by: cairn destop on Apr 22, 2008, 10:28 PM
Just tried accessing but kept getting an error message.

"Character expected, line 9"


Any chance of a downloadable version?
Title: Re: Morph Match
Post by: WyrmMaster on Apr 28, 2008, 11:36 PM
What browser and operating system are you using?

When all the game's features are in-place, I will see about creating a downloadable version.
Title: Re: Morph Match
Post by: cairn destop on Apr 29, 2008, 03:34 PM
Windows Internet Explorer Version 7

Using Windows XP

Java SE Runtime Environment 6, Update 1
Title: Re: Morph Match
Post by: WyrmMaster on Apr 29, 2008, 05:07 PM
I think it's fixed now.
Title: Re: Morph Match
Post by: cairn destop on Apr 30, 2008, 07:10 PM
Tried it this morning.  It works fine.  Very addictive too.
Title: Re: Morph Match
Post by: cairn destop on May 03, 2008, 08:58 AM
If you are taking suggestions:

1 --- I would like to see a more "dramatic" ending to the game.  Something like having all the tiles shatter or fall off the screen to reveal the message "game over"

2 --- Can a "hint" key combination be added?  Sometimes I miss the possible combinations that are allowed.  It would speed the game.

3 --- Can a scoreboard be added where high scores, your high score, or the last game's score could be displayed?  This would be something of a goad to do better.

4 --- Considering the difficulty of getting orbs, I was very disappointed when I managed to string three orbs in a row.  Nothing special happened.  Suggest that getting three or more orbs in a row eliminates the columns and getting three or more orbs in a column eliminates the rows.
Title: Re: Morph Match
Post by: WyrmMaster on May 07, 2008, 12:47 AM
1, 2 and 3 are all good ideas. (High scores are something I was already thinking about.)

The orbs really serve a different purpose than the standard blocks, so I think the functionality will remain the same (or similar).