The Manual for the Amiga Computer Version


Table of Contents


About The Labyrinth of Time
Installing the Game
The Main Display
The Alternate Display
The Map Display
Computer Consoles
Loading and Saving Games
Helpful Hints
Keyboard Shortcuts
Trouble-Shooting
Uninstalling the Game
Software License Agreement and Warranty
Credits
 

About The Labyrinth of Time

The Labyrinth of Time™ is an adventure game set in a wondrous maze created by the spirit of Daedalus, master craftsman of the ancient world. This maze is more than it seems and stretches through both space and time. Daedalus was forced to build this labyrinth by the power-mad King Minos, who hopes to use its expansive powers to rule the universe in every era of time! Your mission is to destroy this labyrinth before King Minos can complete his nefarious plot.

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Installing the Game

Although The Labyrinth of Time can be played directly from the game CD-ROM without any installation, we recommend that you install the game on your computer's hard drive if there is sufficient space.  The game requires 210MB of hard drive space to install. The instructions below detail how to both play the game without installing and how to install the game, if you choose.

Installation from CD-ROM

1. Place The Labyrinth of Time disc in your Amiga’s CD-ROM drive. Double-click on the LABYRINTH disc icon to reveal the LABAMIGA drawer.

2. To play with game without installing on a hard drive, double-click on the LABAMIGA drawer and then double-click on large THE_LABYRINTH icon to start the game. The game CD must be in the drive at all times while playing the game without installing on a hard drive.

3. To install the entire game on your hard drive, drag the LABAMIGA drawer to your hard drive. Double-click on the LABAMIGA drawer on the hard drive and then double-click on large THE_LABYRINTH icon to start the game. Once installed the game can be played without the CD.

Installation from an Archive

1. Use the appropriate software to de-archive the installation archive into the directory of your choice. LABAMIGA.lha requires lharc or the equivalent. LABAMIGA.zip requires unzip, pkzip, WinZip or the equivalent. LABAMIGA.tar.gz requires tar (and possibly gzip) or the equivalent.


2. Locate the new LABAMIGA drawer and double-click on it, then double-click on large THE_LABYRINTH icon to start the game.

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The Main Display

The first time you play the game you should watch the introduction. Press the Space key to advance to the next screen after reading each message. The next time you play the game you can skip the introduction by right mouse button. The credits cannot be skipped.



After the introduction you will presented with the Main Display. The top of this display shows your current location (called the Scene). Below the Scene are a row of ten buttons that allow you to perform actions in the game. From left to right the buttons are:

Take Object – Click on this button to indicate you want to try to take an object that is visible in the Scene. You can then click on the object.

Move Object – Click on this button to indicate you want to try to move or otherwise manipulate an object that is visible in the Scene. You can then click on the object.


Open Door – Click on this button to indicate you want to try to open a door or other object that is visible in the Scene. You can then click on the door or object.

Close Door – Click on this button to indicate you want to try to close a door or other object that is visible in the Scene. You can then click on the door or object.

Look At Object – Click on this button to have a close-up look at an object. Click on the object to complete the action. Sometimes a close-up look is required to interact with an object.

Use Inventory Item – Click this button to use the current inventory item.

Turn Left, Walk Forward, Turn Right – These three buttons allow you to explore the Labyrinth.

Pressing the Esc (Escape) key will move the mouse pointer to the next "hot spot" in the scene.

Click the right mouse button to switch to the Alternate Display.
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The Alternate Display



The Alternate Display allows you to use the items you currently carrying; i.e., your Inventory. This display has five buttons at the bottom with the following functions, in order from left to right.

Use Inventory Item – Click this button to use the current inventory item.

Examine Inventory Item - Click this button to switch between Inventory Item and Scene view.

Previous Item – Click this button to go to your previous inventory item.

Next Item – Click this button to go to your next inventory item.

Load / Save Game
– Click this button to access the screen where you can load or save a game.


Click the right mouse button to switch back to the Main Display.

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The Map Display


This screen shows the locations you have visited. Clicking on a location will show its name. Your current location is marked with a glowing red arrow. A black arrow indicates a passage between levels. Sometimes areas are shown as a large white block -- click on the block to view the interior of the area. Use the Up and Down arrows to move between levels or exit the interior of an area.

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Information Consoles


Some locations in the game have informational consoles. Buttons are provided to navigate through the console screens:

Previous Page of Text - Read the previous page of the text being displayed.

Next Page of Text - Read the next page of the text being displayed.

Previous Topic - Return to the previous topic after viewing a sub-topic.

Exit From Using Console - Click to indicate you are done using the informational console.


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Loading and Saving Games


The first image above shows the screen that allows you to select whether to save or load a game. The second image shows the Save Game screen -- the Load Game screen is similar. There are 9 saved game slots available per storage device. A checkmark indicates the slot contains a saved game. You can save over an existing saved game. Loading or saving can be aborted by clicking the right mouse button.

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Helpful Hints


Sometimes you have to take a close-up look at something to find items hidden inside. On rare occasions you may need to look close-up at a part of an item you are already looking at close-up.

There are some actions you can perform in The Labyrinth of Time that will create a situation where you cannot successfully complete the game. If you think you have become hopelessly stuck, you should load a previously saved game and continue from there. This implies that you should save the game occasionally just to be sure that you can finish the game without starting over.

To help avoid getting stuck, we offer a few helpful hints. Knowing these hints should not adversely affect your enjoyment of the game, but please skip ahead to the Keyboard Shortcut section if you don't want any help.

You start the game with only one quarter -- the change from buying your subway ticket. Be careful how you use this coin as it may be difficult to acquire more.

Wouldn't it be terrible to be in that rustic jail cell without a way out? We think so.

There are two exits from the subway train, one an open passageway, the other sealed. Be sure you have a light source before you investigate what is behind the sealed door (once you unseal it, of course).

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Keyboard Shortcuts


Main (Action) Display
1
Take Object 6
Use Inventory Item
2
Move or Manipulate Object 7
Turn Left
3
Open Door or Object 8
Walk Forward
4
Close Door or Object 9 Turn Right
5
Look Close-up at Object


Note: Clicking the right-mouse button switches between the Main and Alternate Displays.

Alternate (Inventory) Display
1 Use Inventory Item 4
Next Inventory Item
2
Examine Inventory Item
5
Load/Save Game
3
Previous Inventory Item



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Trouble-shooting

General

Question: When playing the game from the CD-ROM, occasionally the music repeats itself (like a stuck phonograph or audio CD). How can I avoid this?
Answer: This best way to avoid this is to install the game on your computer's hard drive.

Question: Where can I get the latest information about the game?
Answer: Point your web browser to The Labyrinth of Time web site (http://www.wyrmkeep.com/labyrinth).

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Uninstalling the Game

If for some wacky reason you want to uninstall the game from your hard drive, here are the instructions to do so.

1. Drag the LABAMIGA drawer to the trash. Empty the trash. You're done.


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Software License Agreement and Warranty (Amiga Version Only)

This copy of The Labyrinth of Time for the Amiga Computer ("the Software Product") and accompanying documentation is licensed and not sold.  This Software Product is protected by copyright laws and treaties, as well as laws and treaties related to other forms of intellectual property.  Joseph O. Pearce Jr. D.B.A. The Wyrmkeep Entertainment Co. or its subsidiaries, affiliates, and suppliers (collectively "Wyrmkeep") own intellectual property rights in the Software Product.  The Licensee's ("you" or "your") license to download, use, copy, or change the Software Product is subject to these rights and to all the terms and conditions of this Software License Agreement ("Agreement").

Acceptance
YOU ACCEPT AND AGREE TO BE BOUND BY THE TERMS OF THIS AGREEMENT BY INSTALLING, USING, OR COPYING THE SOFTWARE PRODUCT.  IF YOU DO NOT AGREE TO ALL OF THE TERMS OF THIS AGREEMENT, YOU MUST NOT INSTALL, USE, OR COPY THE SOFTWARE PRODUCT. 

License Grant
This Agreement entitles you to install one copy of the Software Product on each computer you own.  In addition, you may make one archival copy of the Software Product. 

Restrictions on Transfer
You may distribute copies of this program to others, but only in its original archived form. You may not sell or charge a fee for distribution of this program. You may not include the program with another product that you are selling or charging a fee for distribution. 

Restrictions on Use
You may not decompile, "reverse-engineer", disassemble, or otherwise attempt to derive the source code for the Software Product. 

Restrictions on Alteration
You may not modify the Software Product or create any derivative work of the Software Product or its accompanying documentation.  Derivative works include but are not limited to translations.  You may not alter any files or libraries in any portion of the Software Product. 

Limited Storage Medium Warranty
For a period of 90 days from the date of shipment or from the date that you download the Software Product, as applicable, Wyrmkeep warrants that when properly installed and used under normal conditions, the storage medium on which the Software Product is shipped will be free of material defects in material and workmanship. 

Disclaimer of Warranties and Limitation of Liability
UNLESS OTHERWISE EXPLICITLY AGREED TO IN WRITING BY WYRMKEEP, WYRMKEEP MAKES NO OTHER WARRANTIES, EXPRESS OR IMPLIED, IN FACT OR IN LAW, INCLUDING, BUT NOT LIMITED TO, ANY IMPLIED WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE OTHER THAN AS SET FORTH IN THIS AGREEMENT OR IN THE LIMITED WARRANTY DOCUMENTS PROVIDED WITH THE SOFTWARE PRODUCT. 

Wyrmkeep makes no warranty that the Software Product will meet your requirements or operate under your specific conditions of use.  Wyrmkeep makes no warranty that operation of the Software Product will be secure, error free, or free from interruption.  YOU MUST DETERMINE WHETHER THE SOFTWARE PRODUCT SUFFICIENTLY MEETS YOUR REQUIREMENTS FOR SECURITY AND UNINTERRUPTABILITY.  YOU BEAR SOLE RESPONSIBILITY AND ALL LIABILITY FOR ANY LOSS INCURRED DUE TO FAILURE OF THE SOFTWARE PRODUCT TO MEET YOUR REQUIREMENTS.  WYRMKEEP WILL NOT, UNDER ANY CIRCUMSTANCES, BE RESPONSIBLE OR LIABLE FOR THE LOSS OF DATA ON ANY COMPUTER OR INFORMATION STORAGE DEVICE. 

UNDER NO CIRCUMSTANCES SHALL WYRMKEEP, ITS DIRECTORS, OFFICERS, EMPLOYEES OR AGENTS BE LIABLE TO YOU OR ANY OTHER PARTY FOR INDIRECT, CONSEQUENTIAL, SPECIAL, INCIDENTAL, PUNITIVE, OR EXEMPLARY DAMAGES OF ANY KIND (INCLUDING LOST REVENUES OR PROFITS OR LOSS OF BUSINESS) RESULTING FROM THIS AGREEMENT, OR FROM THE FURNISHING, PERFORMANCE, INSTALLATION, OR USE OF THE SOFTWARE PRODUCT, WHETHER DUE TO A BREACH OF CONTRACT, BREACH OF WARRANTY, OR THE NEGLIGENCE OF WYRMKEEP OR ANY OTHER PARTY, EVEN IF WYRMKEEP IS ADVISED BEFOREHAND OF THE POSSIBILITY OF SUCH DAMAGES.  TO THE EXTENT THAT THE APPLICABLE JURISDICTION LIMITS WYRMKEEP'S ABILITY TO DISCLAIM ANY IMPLIED WARRANTIES, THIS DISCLAIMER SHALL BE EFFECTIVE TO THE MAXIMUM EXTENT PERMITTED. 

Limitation of Remedies and Damages
Your remedy for a breach of this Agreement or of any warranty included in this Agreement is the correction or replacement of the Software Product.  Selection of whether to correct or replace shall be solely at the discretion of Wyrmkeep.  Wyrmkeep reserves the right to substitute a functionally equivalent copy of the Software Product as a replacement.  If Wyrmkeep is unable to provide a replacement or substitute Software Product or corrections to the Software Product, your sole alternate remedy shall be a refund of the purchase price for the Software Product exclusive of any costs for shipping and handling. 

Any claim must be made within the applicable warranty period.  All warranties cover only defects arising under normal use and do not include malfunctions or failure resulting from misuse, abuse, neglect, alteration, problems with electrical power, acts of nature, unusual temperatures or humidity, improper installation, or damage determined by Wyrmkeep to have been caused by you.  All limited warranties on the Software Product are granted only to you and are non-transferable.  You agree to indemnify and hold Wyrmkeep harmless from all claims, judgments, liabilities, expenses, or costs arising from your breach of this Agreement and/or acts or omissions.  

Governing Law, Jurisdiction and Costs
This Agreement is governed by the laws of California, without regard to California's conflict or choice of law provisions.  

Severability
If any provision of this Agreement shall be held to be invalid or unenforceable, the remainder of this Agreement shall remain in full force and effect.  To the extent any express or implied restrictions are not permitted by applicable laws, these express or implied restrictions shall remain in force and effect to the maximum extent permitted by such applicable laws. 

Contact Information
The Wyrmkeep Entertainment Co.
P.O. Box 1585
Costa Mesa, CA 92628-1585

http://www.wyrmkeep.com

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Credits

Game Design and Illustration
Bradley W. Schenck

Program Design and Implementation
Michal Todorovic

Manual and Other Loose Ends
Joe Pearce


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The Labyrinth of Time Manual Copyright 2004-2005 The Wyrmkeep Entertainment Co. All rights reserved.
The Labyrinth of Time and the Terra Nova Development logo are trademarks of Terra Nova Development.
wyrmkeep.com, the Wyrm in a Keep logo, and The Wyrmkeep Entertainment Co. are trademarks of The Wyrmkeep Entertainment Co.