
The
Manual for the Amiga Computer Version
The Labyrinth of Time™
is an adventure game set in a wondrous maze
created by the spirit of Daedalus, master
craftsman of the ancient world. This maze
is more than it seems and stretches through both space and
time. Daedalus was forced to build this
labyrinth by the power-mad King Minos, who hopes to use its expansive
powers to rule the universe in every era of time! Your mission is to
destroy this labyrinth before King Minos can complete his
nefarious plot.
Although The Labyrinth of Time can be
played directly from the game CD-ROM without any installation, we
recommend that you install the game on your computer's hard drive if
there is sufficient space. The game requires 210MB of hard drive
space to install. The instructions below detail how to both play the
game without installing and how to install the game, if you choose.
Installation
from CD-ROM
1. Place The Labyrinth of Time disc in your Amiga’s CD-ROM drive. Double-click on the LABYRINTH disc icon to reveal the LABAMIGA drawer.
2. To play with game without installing on a hard drive, double-click on the LABAMIGA drawer and then double-click on large THE_LABYRINTH icon to start the game. The game CD must be in the drive at all times while playing the game without installing on a hard drive.
3. To install the entire game on your
hard drive, drag the LABAMIGA drawer
to your hard drive. Double-click on the LABAMIGA drawer on the hard drive
and then double-click on large THE_LABYRINTH
icon to start the game. Once installed the game can be played without
the
CD.
Installation
from an Archive
1. Use the appropriate software to
de-archive the installation archive into the directory of your choice.
LABAMIGA.lha requires lharc or the equivalent. LABAMIGA.zip requires
unzip, pkzip, WinZip or the equivalent. LABAMIGA.tar.gz requires tar
(and possibly gzip) or the equivalent.
The first time you play
the game you should watch the introduction. Press the Space key to
advance to the next screen after reading each message. The next time
you play the game you can skip the introduction by right mouse button. The credits
cannot be skipped.

Take Object –
Click on this button to indicate you want to try to take an object that
is visible in the Scene. You can then click on the object.
Move Object –
Click on this button
to indicate you want to try to move or otherwise manipulate an object
that is visible in the Scene. You can then click on the object.
Open Door –
Click on this button to indicate you want to try to open a door or
other object that is visible in the Scene. You can then click on the
door or object.
Close Door –
Click on this button to indicate you want to try to close a door or
other object that is visible in the Scene. You can then click on the
door or object.
Look At Object
– Click on this button to have a close-up look at an object. Click on
the object to complete the action. Sometimes a close-up look is
required to interact with an object.
Use Inventory Item
– Click this button to use the current inventory item.

Turn Left, Walk
Forward, Turn Right – These three buttons allow you to explore
the Labyrinth.

Use
Inventory Item
–
Click this button to use the current inventory item.
Examine
Inventory Item -
Click
this button to switch between Inventory Item and Scene view.
Previous Item –
Click this button to go to your previous inventory item.
Next Item – Click this button to go to your
next inventory item.
Load / Save Game
–
Click this button to access the screen where you can load or save a
game.
Click the right mouse button to switch back to the Main Display.

This screen shows the locations you
have visited. Clicking on a location will show its name. Your current
location is marked with a glowing red
arrow. A black arrow
indicates a passage between levels. Sometimes areas are shown as a
large white block -- click on the block to view the interior of the
area. Use the Up and Down arrows to move between levels or exit the
interior of an area.
Previous Page of Text
- Read the previous page of the text being displayed.
Next Page of
Text - Read the next page of the text being displayed.
Previous Topic
- Return to the previous topic after viewing a sub-topic.
Exit From Using
Console - Click to indicate you are done using the informational
console.

The first image above shows the screen
that allows you to select whether to save or load
a game. The second image shows the Save Game screen -- the Load Game
screen is similar. There are 9 saved game slots available per storage
device. A checkmark indicates the slot contains a saved game. You can
save over an existing saved game. Loading or saving can be aborted by
clicking the right mouse button.
There are some actions you can perform
in The Labyrinth of Time that will create a situation where you cannot
successfully complete the game. If you think you have become hopelessly
stuck, you should load a previously saved game and continue from there.
This implies that you should save the game occasionally just to be sure
that you can finish the game without starting over.
To help avoid getting stuck, we offer a
few helpful hints. Knowing these hints should not adversely affect your
enjoyment of the game, but please skip ahead to the Keyboard Shortcut
section if you don't want any help.
You start the game with only one quarter
--
the change from buying your subway ticket. Be careful how you use this
coin
as it may be difficult to acquire more.
Wouldn't it be terrible to be in that
rustic jail cell without a way out? We think so.
There are two exits from the subway
train, one an open passageway, the other sealed. Be sure you have a
light source before you investigate what is behind the sealed door
(once you unseal it, of course).
| 1 |
Take Object | 6 |
Use Inventory Item |
| 2 |
Move or Manipulate Object | 7 |
Turn Left |
| 3 |
Open Door or Object | 8 |
Walk Forward |
| 4 |
Close Door or Object | 9 | Turn Right |
| 5 |
Look Close-up at Object |
| 1 | Use Inventory Item | 4 |
Next Inventory Item |
| 2 |
Examine Inventory Item |
5 |
Load/Save Game |
| 3 |
Previous Inventory Item |
General
Question:
When playing the game from the CD-ROM, occasionally the music repeats
itself (like a stuck phonograph or audio CD). How can I avoid this?
Answer: This best way to avoid
this is to install the game on your computer's hard drive.
Question:
Where can I get the latest information about the game?
Answer: Point your web browser
to The Labyrinth of Time
web site (http://www.wyrmkeep.com/labyrinth).
If for some wacky reason you want to
uninstall the game from your hard drive, here are the instructions to
do so.
1. Drag the LABAMIGA drawer to the trash. Empty
the trash. You're
done.
This copy
of The Labyrinth of Time for the Amiga Computer ("the Software Product") and accompanying
documentation is licensed and not sold. This Software Product is
protected by copyright laws and treaties, as well as laws and treaties
related to other forms of intellectual property. Joseph O. Pearce
Jr. D.B.A. The Wyrmkeep Entertainment Co. or its subsidiaries,
affiliates, and suppliers (collectively "Wyrmkeep") own intellectual
property rights in the Software Product. The Licensee's ("you" or
"your") license to download, use, copy, or change the Software Product
is subject to these rights and to all the terms and conditions of this
Software License Agreement ("Agreement").
Acceptance
YOU ACCEPT AND AGREE TO BE BOUND BY THE TERMS OF THIS AGREEMENT BY
INSTALLING, USING, OR COPYING THE SOFTWARE PRODUCT. IF YOU DO NOT
AGREE TO ALL OF THE TERMS OF THIS AGREEMENT, YOU MUST NOT INSTALL, USE,
OR COPY THE SOFTWARE PRODUCT.
License Grant
This Agreement entitles you to install one copy of the Software Product
on each computer you own. In addition, you may make one archival
copy of the Software Product.
Restrictions on Transfer
You may distribute copies of this program to others, but only in its original archived form. You
may not sell or charge a fee for distribution of this program. You may not include the program
with another product that you are selling or charging a fee for distribution.
Restrictions on Use
You may not decompile, "reverse-engineer", disassemble, or otherwise
attempt to derive the source code for the Software Product.
Restrictions on Alteration
You may not modify the Software Product or create any derivative work
of the Software Product or its accompanying documentation.
Derivative works include but are not limited to translations. You
may not alter any files or libraries in any portion of the Software
Product.
Limited Storage Medium Warranty
For a period of 90 days from the date of shipment or from the date that
you download the Software Product, as applicable, Wyrmkeep warrants
that when properly installed and used under normal conditions, the
storage medium on which the Software Product is shipped will be free of
material defects in material and workmanship.
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MAKES NO OTHER WARRANTIES, EXPRESS OR IMPLIED, IN FACT OR IN LAW,
INCLUDING, BUT NOT LIMITED TO, ANY IMPLIED WARRANTIES OF
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FORTH IN THIS AGREEMENT OR IN THE LIMITED WARRANTY DOCUMENTS PROVIDED
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DATA ON ANY COMPUTER OR INFORMATION STORAGE DEVICE.
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Your remedy for a breach of this Agreement or of any warranty included
in this Agreement is the correction or replacement of the Software
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to substitute a functionally equivalent copy of the Software Product as
a replacement. If Wyrmkeep is unable to provide a replacement or
substitute Software Product or corrections to the Software Product,
your sole alternate remedy shall be a refund of the purchase price for
the Software Product exclusive of any costs for shipping and
handling.
Any claim must be made within the applicable warranty period. All
warranties cover only defects arising under normal use and do not
include malfunctions or failure resulting from misuse, abuse, neglect,
alteration, problems with electrical power, acts of nature, unusual
temperatures or humidity, improper installation, or damage determined
by Wyrmkeep to have been caused by you. All limited warranties on
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arising from your breach of this Agreement and/or acts or
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Governing Law, Jurisdiction and Costs
This Agreement is governed by the laws of California, without regard to
California's conflict or choice of law provisions.
Severability
If any provision of this Agreement shall be held to be invalid or
unenforceable, the remainder of this Agreement shall remain in full
force and effect. To the extent any express or implied
restrictions are not permitted by applicable laws, these express or
implied restrictions shall remain in force and effect to the maximum
extent permitted by such applicable laws.
Contact Information
The Wyrmkeep Entertainment Co.
P.O. Box 1585
Costa Mesa, CA 92628-1585
Game Design and
Illustration
Bradley W. Schenck
Program Design and
Implementation
Michal Todorovic
Manual and Other Loose
Ends
Joe
Pearce

