Question: When I try to run the install, an error is reported and then a text-based (non-graphical) installation program starts? Is this OK?
Answer: What has probably happened is that the graphical installer cannot find one of two dynamic link libraries it requires (libglade and libxml to be exact). Most Linux distributions come with these libraries, but a customized Linux system may not. A text-based installer is supplied to cover this case. The game can be set-up using the text-based installer and still run correctly in X-Windows.
Question: When I try to run the game in Full Screen mode, the display appears as a small rectangle in the middle of a black screen? How do I get the game to fill the screen?
Answer: Your Linux distribution's installer did not properly configure your X-Windows to allow for 640 by 480 pixel screens. Check you distribution's documentation on how to either change to a compatible display depth that supports 640 by 480 pixel screens or add a new allowed resolution to an existing display depth.
Alternately you can hand edit the X-Window configuration file XF86Config to add the required information for a 640 by 480 pixel screen. Editing this file is not for the novice. A HOWTO on configuring an X-Windows system can be found at the Linux Documentation Project.
Question: The audio in the game is choppy. What's wrong?
Answer: The game uses the Simple DirectMedia Layer (SDL) library to play audio.
On most computers SDL will support multiple audio drivers, and the default driver for your computer may be having problems buffering the game's audio.
You can tell SDL to use an alternate audio driver. Try running the game using one of the following command lines:
See our Linux Support page for any updated information.
Question: Can the game be run without X-Windows, on a PowerPC system, or under FreeBSD?
Answer: Not currently, but we are looking into expanding support to these options. The latest status of the Linux version can be found on our Linux Support page.